Wednesday 5 October 2011

Fifa 12 Review or Fifa 13 Preview? – VP and Clubs Part 1

With Fifa 12 having such a broad nature about it, I’ve decided not to necessarily review the whole game in one solid piece. The title also indicates that this isn’t just me reviewing the game; I also want to put across what I’d like to see in future FIFA’s. I’ve had the game for a few weeks now and I feel it’s time to talk about some major and minor issues the game has. Hopefully I can send this to a other well known ‘reviewers’ as well as some EA guys as I know Romily Broad loves to read some community articles etc.


I thought I’d start with someone that hasn’t been mentioned at all. I’ve looked around and seen nothing about the whole VP system. Virtual Pro is a massive feature for me but it also seems quite an untapped market for FIFA players. I’m a big fan of the clubs mode which really ties into the VP system; I’m only 50% through this year but the tedious, repetitive nature has now got to me.


I wasn’t expecting anything drastically different but only a few extra accomplishments and oh... pants for my goalkeeper. That it? As stated before, I know they haven’t gone down this particular route this year so I’m going to chuck a few ideas out there that can revolutionise FIFA 13.  


Lets start with the traits. As you are fully aware, they’re no new traits this year which has really got to me. A major disappointment is only three goalkeeping traits. I generally feel this can be massively updated. If you’re an acrobatic keeper, I’d love some type of special punch trait or something that would really identify you as an acrobatic keeper. The traits should really blend with the play style of your pro. I’d like to see the ability to push the ball around the post (I know you can do this but with an acrobatic keeper; the trait could give that extra incentive for the pro to dive that little further.)


If you’re defensive midfielder I’d like to see a crunching tackle trait or even take engine and move them to the traits section. This could completely eradicate pointless ones like long throw and fancy passes. Flair can easily be both fancy passes/flicks rolled into one. The long throw is useless in the game. In real life the long throw for Stoke is massively effective. So why not in Fifa can I have custom throw-ins? I’d like one of my guys in front of the keeper; so he can’t just run out and collect the ball. Rory Delap has a mixture of flat and floating deliveries... why can’t that be implemented?


I’ve not really gone into major detail about what specific traits I’d like to see, if you want me to carry on with that then I’ll put in another article. Staying with VP, I’ll move onto clubs. I know that it was all about the servers this year and connection improvements (still hasn’t been totally fixed, seem to get lag in certain games, not my connection, may be an issue with the frame rate?) but there always seems to be something missing.


Firstly, fantastic job with the new AI. Brilliant. The only shame is hardly anyone uses an ANY in clubs, something that IMO needs to be addressed. Leaving the defensive work to the computer and bashing A for the ball is pointless and rather annoying to play against. So, I’d like to see either any be a position that HAS to be used. Or, it doesn’t have to be used if 1. Both CB roles are filled and 2. If it is 11 v 11 (obviously.)


I’d like the progressive nature of my club to be noticed. If I’m a 2k point club and I have an away game at the O Dromo, I want to know I’m in for a hard game. For this to happen, I’d like to see real players being able to be bought at set levels. I know they’re 1000’s of players and Fifa and this could be a tedious programme of what players to pick but I’ll give you an example.


Lets use the UT coins system. You’ve hit level 10 as a club. As a reward, you can select one or 2 players but obviously in return for your coins. This would also fix people constantly re-starting new clubs (something people that play it ‘competitively’ can get ratty about.) Lets make this clear, I’m not saying you can get Messi for your club straight away.


If you’re a team who has played a massive amount of games, have a terrific stadium, won a massive amount of games and have won cups along the way, that is something that would appeal to the likes of Lionel Messi. Being part of a club is all about managing it but with clubs, it is just playing games and after a while, becomes very repetitive. If you don’t want to go down the real players’ route, the AI could upgrade (like they’ve hit their potential in career mode.)
 

Another thing I’d like to see introduced is custom kits and badges. The whole point of clubs is to start a new club right with your mates? Why am I restricted to choosing kits that other clubs use? I know this has been on a wish list for a while now and hopefully it can be added. As well as custom kits, do I dare say custom stadiums? (maybe I’m dreaming now.)
 

Before I go, what about Ultimate Team clubs? That is a discussion for another time.


Thanks for reading!

No comments:

Post a Comment